True Causes
EN

Root cause analysis template

For a group of twelve to twenty people who share a problem. Runs on a wall of index cards in a day, or online in a few effective hours, spread as the group likes. Each stage has one rule that keeps it honest. This is the template this site runs; the numbers are the ones measured to work.

0 · The question
One sentence, about causes, not solutions. "What is driving delivery delays across the region?" — not "how do we fix delays". Write it where everyone can see it for the whole session.
1 · Generate 45–90 min
Each person writes causes on cards, alone, one cause per card, before reading anyone else's. Rule: write first, read second — a card written after reading the wall is not independent. Expect 50–100 cards from fifteen people.
2 · Clarify 60–120 min
Each author says what their card means; others may ask what it means. Rule: no judgement — nobody says whether a card is right, important or better than another. Merge two cards only when both authors agree they say the same thing.
3 · Cluster 45 min
Group cards that share a theme. Rule: a cluster forms when the people who placed the cards agree they belong together — one person's opinion is not enough. Name clusters last. The names help people read the whole wall and vote across themes; they are never themselves voted on or structured — cards are.
4 · Select 15 min
A few stickers each, one per card, in silence. Take the top of the list — as many as a group can structure, which is fifteen or so. Rule: hold some places for cards that got no stickers but that someone can back with a source — a cause nobody voted for can still be the root.
5 · Structure 2–4 hours; the heart of it
For each pair of shortlisted cards, ask: does A significantly influence B? Rule: a link is settled only when three quarters of those voting agree; a pair that cannot reach that either way is recorded as contested, never as "no". Skip pairs already implied (if A→B and B→C are settled, A→C is). With fifteen cards that is 210 questions before skipping; in practice 60–90. Fifteen is this sheet's own number, chosen so a session fits an afternoon; the platform structures every card that got a vote.
6 · Map 30 min
Draw the links. Put a card below every card it influences. The cards at the bottom with nothing below them are the root causes. List the contested pairs beside the map.
7 · Actions 60 min
Propose actions. For each action and each root, ask whether the action moves that root, at the same 75%. Rule: an action that moves no root is not a root-cause action, whatever it fixes.

The numbers behind the rules

Twelve to twenty people, because that is the size a room can read as one wall and argue as one conversation — in simulation panels of fifteen find 4.9 of five known causes at the 75% bar, and a fixed bar only starts to lose panels when it sits well above what the panel can agree on. Seventy-five percent rather than a simple majority, because a simple majority certifies a link when eight of fifteen lean that way, and that is where wrong links come from: settling pairs by simple majority finds 2.7 of five causes, settling them at 75% — with a re-vote, and a split recorded as contested rather than forced — finds 4.3. Five held seats, because a room that ranks purely by what it feels finds none of the real causes by voting and 2.9 of five with the seats.

For a larger room, split into groups and merge the maps — this site does that for any number of groups. Methods compared · A worked example