True Causes
EN

Running a dialogue

Situations a steward meets, one per stage, from the facilitator’s own tables and this platform’s rules. Three minutes each. Pick what you would do; then read why. The first pick on each is your score; the point is to have met the situation before it meets you.

THE READER
“The reader” in these lessons is the language model the platform runs over a question or a card before it posts. It speaks only to the author, as a suggestion the author may take or ignore; it blocks nothing, decides nothing, and never reports to you. Where a lesson says the reader handled something, it means the author was shown a suggestion — not that anything was enforced.
1. The question
§2 of the method; the question reader
2. Who is in the room
Ashby’s law of requisite variety; the join form
3. Generate
Table 1: seating, round robin, active listening
4. Clarify
Table 2: avoiding judgement, encouraging questions
5. Cluster and Select
Tables 3–4: counting votes, ensuring autonomy; held seats
6. Structure
Table 5: counting yes/no votes, managing vivid discussions
7. Map and Actions
Table 6: evaluations, action groups; the action reader
8. Closing
Table 7: the quality indicators; the before-and-after question
Before you choose a kind of map
One problem, a regional depot’s delivery delays, taken up in every kind of map: Structured dialogue examples: one problem, eight kinds of map. A finished room then hands what it found to the next kind of map as a new round, with the same people already in: how rounds chain.